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The Games Machine 66
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Panzer Commander
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T-34a.VDF
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INI File
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1999-04-12
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2KB
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124 lines
[INTERFACE]
Origin = RUSSIAN
Blueprint = T34
Caption = T-34 Model 41
Icon = R01
Label = T-34A
Date = 4006
[UNIT]
Type = TANK
Model1 = T34a
Model2 = T34Sm,60
Model3 = TankTiny,240
RegGroup = 1048
Scale = 20.0
Length = 6.68
Width = 3.0
Height = 2.45
View1 = 0.0,-0.5,-0.6
View2 = -0.6,-0.8,1.6
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 70
[VEHICLE]
EngineSoundFile = EngineR
HP = 450
Wheels = 5
Throttle = 36000.0
ThrottleFactor = 0.8
Speed = 46.0
OffRoad = 13.5
RevSpeed = 23.0
Steering = 40.0
BodyMass = 26.5
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 2.6
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 90.0
SideArmor = 54.0
RearArmor = 56.0
FrontTurret = 67.0
SideTurret = 52.0
RearTurret = 52.0
TopArmor = 20.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 26
ElevateObj = Gun
ElevateMin = -3.0
ElevateMax = 30.0
Velocity = 655
Mass = 6.3
Caliber = 76
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.3,-0.15,0.0
APAmmo = 47
HEAmmo = 30
[WEAPON2]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 18
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 863
Mass = 0.005
Caliber = 7.62
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 13
View = 0.0,-0.3,0.1
[WEAPON3]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 863
Mass = 0.005
Caliber = 7.62
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 13
View = 0.0,0.0,0.0
[HI_RES_TURRET]
LoResMat = TurTop
LoResName = TurT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
BodyTop = 0,64,63,191
BodyBtm = 128,192,223,223
Front = 0,0,127,63
FrontWhl = 224,0,255,31
DriveWhl = 224,32,255,63
RoadWhl = 224,63,255,95
Tread = 224,102,255,223
BodyUpr = 0,224,255,255
Green = 128,128,223,191
TurLeft = 128,0,223,63
TurRight = 128,64,223,127
TurTop = 64,64,127,191
WheelGrp = 0,192,128,211
Solid = 3,4