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INI File  |  1999-04-12  |  2KB  |  124 lines

  1. [INTERFACE]
  2. Origin = RUSSIAN
  3. Blueprint = T34
  4. Caption = T-34 Model 41
  5. Icon = R01
  6. Label = T-34A
  7. Date = 4006
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = T34a
  12. Model2 = T34Sm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1048
  15. Scale = 20.0
  16. Length = 6.68
  17. Width = 3.0
  18. Height = 2.45
  19. View1 = 0.0,-0.5,-0.6
  20. View2 = -0.6,-0.8,1.6
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 70
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineR
  27. HP = 450
  28. Wheels = 5
  29. Throttle = 36000.0
  30. ThrottleFactor = 0.8
  31. Speed = 46.0
  32. OffRoad = 13.5
  33. RevSpeed = 23.0
  34. Steering = 40.0
  35. BodyMass = 26.5
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 2.6
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 90.0
  47. SideArmor = 54.0
  48. RearArmor = 56.0
  49. FrontTurret = 67.0
  50. SideTurret = 52.0
  51. RearTurret = 52.0
  52. TopArmor = 20.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 26
  59. ElevateObj = Gun
  60. ElevateMin = -3.0
  61. ElevateMax = 30.0
  62. Velocity = 655
  63. Mass = 6.3
  64. Caliber = 76
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = 0.3,-0.15,0.0
  69. APAmmo = 47
  70. HEAmmo = 30
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = MGun
  75. TraverseSpeed = 18
  76. TraverseMin = -30.0;
  77. TraverseMax = 30.0;
  78. ElevateMin = -11.0
  79. ElevateMax = 28.0
  80. Velocity = 863
  81. Mass = 0.005
  82. Caliber = 7.62
  83. Projectile1 = SLUG
  84. SlugAmmo = 3000
  85. Rate = 13
  86. View = 0.0,-0.3,0.1
  87.  
  88. [WEAPON3]
  89. Type = PROJECTILE
  90. Object = CoaxMGun
  91. Parent = Gun
  92. Invisible = TRUE
  93. Location = 0.0,0.0,0.0
  94. Velocity = 863
  95. Mass = 0.005
  96. Caliber = 7.62
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 13
  100. View = 0.0,0.0,0.0
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = TurTop
  104. LoResName = TurT
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. BodyTop = 0,64,63,191
  111. BodyBtm = 128,192,223,223
  112. Front = 0,0,127,63
  113. FrontWhl = 224,0,255,31
  114. DriveWhl = 224,32,255,63
  115. RoadWhl = 224,63,255,95
  116. Tread = 224,102,255,223
  117. BodyUpr = 0,224,255,255
  118. Green = 128,128,223,191
  119. TurLeft = 128,0,223,63
  120. TurRight = 128,64,223,127
  121. TurTop = 64,64,127,191
  122. WheelGrp = 0,192,128,211
  123. Solid = 3,4
  124.